Crystal Dynamics' blood-drenched, "real world" rebirth of Lara Croft's Tomb Raider has hit store shelves early. Forget about street dates - we have tombs to raid! Well... sort of. Could be the first Tomb Raider game where raiding tombs is an almost an afterthought? Stick with me and I'll explain.
A tiny part Far Cry, with a large portion of Uncharted, this is a Tomb Raider game unlike any other Tomb Raider game you've ever played, but a lot like all those other aforementioned franchise games you've played. Yes, it's a Tomb Raider game which feels like it was heavily inspired by Uncharted which originally felt like it was inspired by Tomb Raider. The snake is eating it's own tail. And yet All New Tomb Raider is still an extremely well polished, exhilarating action/adventure experience.
I'll make more sense of all this... after the jump.