Monday, May 7, 2012

Kickstart the Week: Epic Mario by Zachary Pollock

This is something that I would love to see get made.

I've personally tried to make video game images, pixel by pixel out of Lego bricks, but it's insane. The NES screen resolution was 256 x 240 pixels, which means one screen has 61,440 pixels. If you needed to use single 1x1 bricks at the price of .10 each.. each screen would cost you over $6,000. Luckily, Super Mario Bros had a solid blue background for most of the level, and a 16 x 16 plate can be used, bringing the cost of each background pixel down to less than 2 cents each.

Another issue with Lego is the amount of colors available. The NES had a color palette of 48 colors and 6 greys. Lego has that many, but not in every piece. The amount of colors that are readily available is way less than 48. But it's close enough to make work, especially in the earlier less detailed video game designs.

It would take a miracle to hit the goal within the next three days, but Kickstarter miracles do happen. Plus at the pledge levels of $25 and above, you get a pixel by pixel Lego recreation of level specific items, characters, and even full scenes. If some of the big gaming sites took notice, this could still be successful. Anyone up for sending some emails to Kotaku, Joystiq, IGN, G4TV, 1up, etc..? :)

Epic Mario on Kickstarter:

1 comment:

  1. Is there some reason you could not make a request for the 1X! bricks in primary colors from anyone who had those that they wanted to get rid of? It would reduce your need for thousands of dollars to buy new ones (which I think is not only doubtful, but irresponsible). We personally have MANY (hundreds, at least) of that size in the primary colors that we'd love to donate.